Sampling
Last updated
Last updated
The sampling panel contains all the default sampling settings along with some additional options. By default, there is a disabled render sampling and an auto select option.
Below the two options, there are two panels: one named low and the other named high. Both panels have the same options but different default values. These properties are the same as Blender's default sampling properties.
When the auto select option is enabled, both the low and high sampling settings are used, but which one is applied for each bake type depends on the selected sampling group.
When the type's sampling is set to low, the low sampling settings will be used for baking those texture types. If high is selected, the high sampling settings will be applied instead.
When the auto select option is disabled, the low sampling settings will always be used for all types, regardless of the selected settings for them.
When render sampling is enabled, the sampling panel transforms into a basic render sampling panel, removing the low and high panels and the auto select option. Instead, the default sampling options are displayed, along with the denoise settings in the sub-panel.
The default render settings use the same values as Blender's default render and sampling properties. When render settings are disabled, the sampling settings are separated from Blender's defaults, so changing them won't affect the original settings.