# Standard

The standard target mode works the same way as Blender's default. It uses viewport object selection and can only bake to a single target object.

<figure><img src="https://1541637490-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FwvOnNJcL8P4gSebA75hm%2Fuploads%2Fv8VsOaqXfBdgtlkKAQNN%2Fselected_to_active_standard.png?alt=media&#x26;token=c3f2f2d8-1660-43dc-a8c2-9fd73fa140e5" alt=""><figcaption></figcaption></figure>

The panel contains the basic settings for baking with selected to active, including the cage object, extrusion, and max ray distance settings.

{% embed url="<https://docs.blender.org/manual/en/latest/render/cycles/baking.html#selected-to-active>" %}
